How To Check Class Is From Native Or Blueprint
English Post
Programming
UnrealEngine
C++
Unreal Engine
Class
It’s just simple. Just check with this code.
GetClass()->IsNative()
You can test like this.
FString Result = GetClass()->IsNative() ? TEXT(" : NATIVE") : TEXT(" : BLUEPRINT");
GEngine->AddOnScreenDebugMessage(-1, 999.f, GetClass()->IsNative() ? FColor::Yellow : FColor::Cyan, GetName() + Result);
Related
TActorIterator and TActorRange
English Post
Programming
UnrealEngine
C++
Unreal Engine
How To Check Viewport Is Focused
English Post
Programming
UnrealEngine
C++
Unreal Engine
How To Iterate Over UENUM
English Post
Programming
Unreal Engine
C++
Unreal Engine
Enum
Controlling C++ Compile Optimization
English Post
Programming
C++
Game Server Development #11 : Cache
Korean Post
Programming
C++
Server
Cache
Game Server Development #10 : Future, Promise, Packaged Task
Korean Post
Programming
C++
Server
Thread
Future
Promise
Packaged Task